Recently I downloaded Psi-ops: The Mindgate Conspiracy for the PC since it is now free (free!) to get at Filefront. I've been a big fan of this game since I bought it out of the bargin bin for the PS2. I don't think it ever got the attention it deserved. Sure, it's story was as good as Spiderman 3, but for a PS2 game it's cutscences looked pretty good and the moddeling was also near Metal Gear level. But Psi-ops is all about the gamplay. It was perhaps the first game I played with physics in it, and let me tell ya, making up enemies and throwing them into furnaces, explosives, walls, off cliffs, other enemies, or glass is immensley fun. Realy the only bad part of the game is it's terrible storyline. I mean the main plot twist involved an evil twin sister, but that can be easily forgiven for the ability mind control a sniper, have him pick off his friends, then forcing him to jump off the roof.
I bring this up because recently I gave up on playing Chrono Cross, a criticlly claimed JRPG for it's good characters, story, and presentation. I tried to get into the game, I really did, but after getting through maybe 15 hours of the game I stopped, and I'm the kind of guy who hates not finishing a game I started. What got me off the game was the extreme lineality of the not only the story but the combat as well. I just did not feel part of the game at all, but rather I was wheeling around the protagonist from point to point, watching as they, not I, progressed the story. This is the sort of thing I can forgive, but the battle system wasn't interesting enough to allow it. Sure, you have lots of different elements (hint: Materia) that you equip and use for magic, and some different items, but it comes down to plasting the opponets with the appropiate color magic and praying your normal attacks hit to build back up magic to cast. This is every battle pretty much, and it too is repetitive and boring.
This is interesting because a renowned, amazingly crafted game like Chrono Cross, has, essentially, been betten out by Psi-ops, in my mind. Crazy! Maybe. I think it is because Psi-ops is so much more interactive. Chrono Cross is art in a way; gorgeous background, amazing music, but I don't feel like I'm really playing much when I put up that old disc. In Psi-ops I actually interact with the game world, I'm pushing the buttons and moving the protagonist myself to do everything he needs to do. No I don't really drive the story, but in between the cutscences
I control the show. In Chrono Chross, I don't know if I ever really did.